This Weeks Prompt: 44. Castle by pool or river—reflection fixed thro’ centuries—castle destroyed, reflection lives to avenge destroyers weirdly.
The Resulting Story:By the Lake
So, we have here a prompt that reminds me very much of a couple of past prompts. Rather than review the notes from those, I’ll just briefly list them here:(Mirror Mirror On The Wall, The Storm Comes. The Dragon Roars.,THE MOON ).
I can’t, at the moment, recollect any folklore that relates to this sort of prompt not already covered in the above. I will note that this prompt reminds me more clearly of some sort of architectural version of The Picture of Dorian Grey, a book I find…tedious and don’t recommend. The basic notion, of a image of something preserving it’s beauty is the primary component at work here, albeit in reverse.
The reflection on a lake unchanging is an image that has appeared recently, in Dark Souls 2’s opening sequence. What exactly is meant by the still intact reflection is not known to me, and beyond a visual cue, we don’t exactly have the reflection itself seeking vengeance upon the destroyers of the unknown structure.
In general structure, it isn’t hard to think of the general outline. We can begin with the destruction of the castle by the named characters. The owners themselves are of little import, although the motive for destruction is. Given that the reflection is fixed through the centuries, presumably from before the castle’s destruction, it would not be unreasonable to say it’s builders and perhaps it’s lords are a tad fae.
Such nature might be the cause of the castles fall, or it might merely be an after thought of the real cause. Magical and mystical power is something that can be terrifying, and terror often prompts eventual reprisals. I doubt the unchanging reflection is, in it of itself, terrifying to the assailants. It is no doubt proof of what they feared.
Thinking on that, how would a reflection go about seeking it’s revenge? It does so in a ‘weird’ way, but to be honest, and with all due respect to Mr. Lovecraft, I fail to see how a castle’s image could achieve vengeance EXCEPT weirdly.
There are a few venues I would like to close off for the moment, however. The first is the image ‘haunting’ its prey, and damaging their reflection, their by damaging themselves. This feels a bit too slasher-mystery to me. In my time working with these corpses, I have learned that mysteries are hard to maintain in a reasonable word count. They simply need more time.
In this case I’ll also note that, despite having multiple characters to achieve vengeance on, the vengeance is better in a single act that afflicts all of the destroyers rather than hunting each indvidually. Mainly this is for space as well, although it also encourages a bit more creativity with the act. It has to be something that disturbs and drags down the lives of all involved.
There is the option of obsession, Narcissus style. The castles beauty might lure the destroyers into the lake, deeper and deeper, until they drown themselves trying to reach false halls and parapets. Or lure them towards the sorts of creatures that live down in that lake, long basking in the magic of the castle and it’s lords. Either is as deadly.
An alternative is the reverse. The castle’s reflection seeks vengeance by creating something and sending it out into the world. Something that, by strange means, destroys the lives of the destroyers. A living thing or inanimate object could both be desctructive in their own ways.
The trick with a living emergence would be to make it something besides a monster. Vengance via simple murder does not seem strange enough, or that horrifying in my opinion. Thinking on it for a bit, a living thing that bound them in some sort of prison, perhaps in the reflection itself, might be better. But that runs a risk of being too strange to properly be terrifying. Most people do not fear being trapped under a lake, and while claustrophobia or the like could work, that would center on the aftermath of the vengance, not the act itself.
Perhaps the castle’s agent could act as a lure. Not for the initial destroyers, but instead luring those dear to them, slowly pulling them towards an untimely end or ultimate sorrow. There is a more clear fear there of someone growing distant, of being unable to help a loved one or friend, and of the past coming back to destroy present relationships in unexpected ways.
The form of the creature of the reflection should, to a degree, be malleable therefore. I think some shining thing would serve it best. Unearthly in it’s color and appearance, it should be bewitching and yet frightening. The form of a child strikes me at the moment, partially for it’s apparent innocence, partially for it’s potential in the store (mistaken as the last heir of the castle, and spared out of mercy), partialy for it’s means of afflicting many (as a child grows, it can slowly worm its ways into hearts), partially for potential warning in ausipocus physical markers (third eyes, speaking too soon), and so on.
A child as a means of vengeance, slowly unmaking the fearful destroyers, seems like a fine tale. But I worry it will run too long. At best, the story should be broken into three parts. Each part is roughly five hundred words, and each would mark a stage. First would be the introduction of the cursed child, shortly after the ruining of the castle. Next would be the initial vengeance, as the strange child bewitched playmates and makes his way into the hearts of the destroyers court. The third act would be his final revenge, mutilating or driving out those who destroyed his kingdom or perhaps leading his devoted followers into the lake, where the foemen cannot follow.
I’ll have to think of how to do all these succinctly, but I think there is promise in this story. The outline is vauge for now, but that is what the remainder of the week is meant to refine!
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