The Magi and King Morgan Part 1

This Week’s Prompt:82. Power of wizard to influence dreams of others.

The Prior Research:I Dream Of Mages

Part 2:The Magi and King Morgan Pt 2

It is said that nothing lives on Mount Moni. To even a casual observer, this claims is false. Birds land on the mountain, and some grasses grow along it’s base. But the idea of anything more than the most determined creature surviving the raw stone cliffs is unheard of in the lands around Mount Moni. Knowledge of what rests on it’s summit exists only far from the land—and from such a land came Morgan. The cliffs were hard climbing for the young man, a scholar by trade. But months of travel to the mountain had prepared him for the climb up the path. A path that was often covered by mist—sleek and smooth like a river. And the top of the mountain itself was halo’d in a great cloud.

Yet up he had to go.

Mountain Moni From Afar

As he climbed, Morgan felt strange things. He saw shapes in the fog, floating off the path. Glowing shapes, that looked like faceless men with outstretched hands to embrace him. Those who knew the mountain can still point to the patches of strange white dust, where men have lept to their deaths pursuing the misty guardians. Some even saw the strange creatures, a band of thirty, gnawing at the bones to render them to dust.

Morgan, however, was a man of knowledge. He passed ahead with effort, reciting prayers to the shining chariot and to the brilliant spear and the cleaning waters of the river. The mist did not part, but the ghostly images let him bee, soaring ahead and around as they left. They whispered and hissed as they did, but there was little they could do now.

The Temple at Mount Moni.png

Atop the great mountain, through the clouds, Morgan beheld the great crumbling edifice. Pillars rose to support a long collapsed ceiling. Torches still flickered, and the broken paintings of glory were still visible, their faded eyes and hands marking the stones. At the center was a great statue—its top worn down by time and space, it’s lowere body coiled like a serpent. And beneath it, sat the sorcerer.

His hands were bedecked with jewels as the moved up and down the long ivory pipe. A mask rested over his head, his two eyes focused on the colored smoke of his fire. His tune was soft—audible only from here, as he swayed—as if to dance with an unseen cobra.

Morgan approached, and fell on his Knees across from the magician.

I have traveled far and braved many things to speak with you.” Morgan said. The sage continued on his flute, but his eyes raised slowly to meet Morgan’s own.

I have heard the sage enjoys a block of tea, from the lands of Shilab—or so they say in Kahal. So I have brought with me tea to his liking.” Morgan said, removing a block of packed leaves and placing it beside the fire. The magician played a few notes—and a thing with the torso of a man came, lifting the tea and taking it into the darkness. Green steam rose around it, and the music paused as the sage inhaled the smell of sweet green tea.

Wizard on Mount Moni.png

The sorcerer put down his flute and stared expectantly at Morgan.

I have traveled far and braved many things, to ask but one request. It is said that the sage of Mount Moni may weave dreams and passions with better skill then heaven itself—that even the greatest of interpreters may believe his words. The lord of my land has no children—I wish to endear him to me, that I might inherit his lands with his passing. I am a wise man, schooled in many classics and laws, with a good mind and soul. Only the vagaries of fate hold me away. I ask the great sage, if he should right this injustice?” Morgan said plaintively.

The sorcerer made a noise like a droning goat, until his tea was brought to him. Taking a long drink of the green tea, the magician spoke.

To mend dreams and omens and set them in motion is within my power. But I must have an offering to preform this task from your king.” He said slowly, eyes glittering on the lonely mountain top.

Morgan paused for a moment, before reaching into his coat and producing a small, iron ring.

The sages at Kahal warned of such a request. Here is a ring of iron the king wore on his wedding day—the only ring of baser metals. Will it suffice?” he asked. The wizard took it in hand, and examined it under the stars.

Yes, yes this shall suffice. I shall weave his dreams as you request—but you must grant me one request. When you are king, bring to me a child born on the ninth day of the sea goat to a dead mother—fail in this, and I shall see you undone.”

And Morgan promised to bring such a child, at the appointed time. And the magician sent him away, so he could work his wonders. With the flute of ivory, he inhaled the smoke, tossing the ring amongst the flames. He called out names of slumbering gods and spirits, who’s dreams were mighty but malleable. He wove with his flute and mask, and became that dread brother of Death.

What dreams the King had that night! What visions he saw! Chariots of gold that brought Morgan forth, the crown carried in triumph over all the world. Eagles with Morgan’s eyes, scattering the mice of nations. The old wizard of Mount Moni was cunning and quick in the language of dreams. He adorned Morgan’s image with all the signs one could ask for—and with a borrowed voice, he spoke of the great powers that Morgan would bring to bear and lay low.

And so the stargazers and dreamers were gathered, to hear of the King’s dream. And he told them of all he’d seen. The vast conclave consulted and spoke and debated and preformed. At last, they all came to agreement. The gods had spoken. Morgan was fetched, and made heir.

It was three years before Morgan ascended to be king. After his coronation, he sent word for a child born under the sea goat on the ninth day be fetched, and took quiet leave abroad. With his knowledge of the world, he road faster than any could have dreamed—and arrived at the base of Mount Moni, among the pale dunes of doomed carriers.

He brought the child, wrapped in somber cloth—the sages of Kahal had warned that bright colors aroused the fury of the wizard—upward and upward through the parting mist. At the summit he found the wizard, playing his flute. He lay the child at his feet.

We are done then, good wizard. My debt is paid.” he said. The wizard did not speak, but played to his unseen cobra. Morgan considered that the end of their discussion, and left as he came. The child stirred in it’s sleep, strange dreams coming to it from the flute of the wizard at Mount Moni.

The Wizard of Mount Moni saw Morgan again, a decade past—or so he assumed from the dreams he had seen, and the child’s growth. Morgan came by way that a fellow magician might—a chariot, hewn of unearthly metals, roiling through the clouds. Such an entrance was normal enough to raise the magician’s ire—but he saw on Morgan’s hand the symbol of clemency, and the wound that was on his chest, between layered talismans of no small worth.

So the boy had been a fine king.

Oh Magician of Mount Moni, I have traveled far to speak with you again. I have heard from the sages of Kahal that the magician enjoys for such dreadful events tea from the golden flowers of sunset.” Morgan said, breath wavering. He held out a block of tea, orange and yellow like the sunset. The Wizard stopped his flute and whistled. The boy rose from slumber and took the tea, heading off to warm it in the Wizard’s cup.

Oh Magician of Mount Moni, I ask a favor of you again. My lands prosper, my people delight. But neighbors have marshaled against me. A sorceress leads them, and she and her students have masked their movements. She knows some great skill, and has woven arrows that escape my defenses. My crown will be subsumed. I need again aid. Can you raise some vision to my defense and victory?”

The wizard was silent until he drank the golden tea, that smelled as sweat as honey. His voice was softer then before, flowing out like a warm steam.

Matters of war are small things, if heavy in their cost. I can secure your home from invasion with effort—surely they have some sorcerer, but there are none who hold the breath of dreams in them save me. But in exchange, of course, I wish for a heavy if small thing. Bring me work men to raise my temple a new—to restore it’s splendor as I direct.”

Morgan agreed without hesitation or consideration.

After he left, the wizard called his many children, the Alu of the fog. Some leg less, some armless, some headless, all gray and viscous. His living son, who was brought by Morgan years past, had prepared a great draught from the cloud around the Mountain. Each took and drank the breath of dreams—and each flew then out at the Wizards flute. They sang the whole way, of their seven elder uncles who lay cities low and feast on the blood of men. They sang of their mothers, who drank the souls of men. And then they came upon the host.

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How terrible things to be afflicted by, who press themsleves close to the chest. Who’s hands hold eyes shut—pressed down and closed with dread. Who breath in all the air in their victims lungs—and without mouth, replace it with dreaming air. The draught is painful—cold, vaporous, sticky like honey but sharp as ice. Mortal life cannot be sustained on such things.

They all died in their sleep.

So Morgan crowned himself with Jove and Alexanders great laurels. And the workmen came on his spell born ship, to raise from raw stone the old temple of Mount Moni. Lustrous it was, still wreathed in clouds. The magician’s palace was painted garish colors, and the statues that loomed over it’s arcs were clownish grotesques. But finished all the same it was, and the magician slipped in the night to steal back the dreams the workers had of those oddly familiar statues.

Decades thudded past. The wheel of time brought Morgan once more to his zenith. But in his silver mirrors, his lines began to grow. His hair had lost it’s sheen—though his interweaving oils preserved it. Death’s great and terrible hound, Time, was gnawing at him. And while in other ages, solutions and safeguards to such perils were known, they were abandoned by the time Morgan rose. So he set about that second method of immortality—marriage.

He consulted many signs and stars for this affair. He brought many apprentices to help him in his laboratory—scanning for symbols, working tablets and tables. In time, he had found a woman far off, whom he knew would be a perfect wife. Her name was Lenore—she bore raven hair and eyes like emeralds, from the distant West where the Serpent Queen ruled still. Her father was a king like Morgan, although whether he knew the arts of a wise man Morgan did not know. He sent envoys, both spirits of the wind and men in flesh and blood. They reported she was good company, learned and prudent. Morgan was delighted. Only one problem remained.

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The star Algol, that treacherous red eye that swallows nations whole, loomed over the best wedding night. Such an ill omen would ward off any astrologer or match maker. Moragn drummed his fingers, thinking of ways to forge or hide the omen. A storm could obscure the heavens, but the movement of the stars was known to learned men. He might call up some spirits and compel falsehood from the voices of astrologers, but that would not last—such things were not sublte to a king, who was often surrounded by exorcists.

No, there was one way he could circumvent the problem, though he was loath to do so. He gathered his belongings, and mounted his chariot—telling no one where he was going, he set forth in the heavens to Mount Moni.

The clouds, full of the grey spirits, parted as he approached. A decade had passed since he had last arrived. The statues and temples were full of buzzing sounds—hidden cicadas no doubt, lurking behind the many strange shapes.

The Wizard was no longer sitting before the fire. He was pacing with a young man, describe the various murals on the walls. This was, Morgan knew, how a teacher instructed in the arts of magic. Of course, they spoke in a language lost on him. His arrival, from the great front entrance, ceased the lesson for the time, as the magician turned to him.

Ah, my old friend returns again. What miracle needs working this time, that you disturb Mount Moni with your steps?” the magician said, his flute in hand.

Morgan explained at length the latest difficulty. How he had considered other options, before speaking to the wise sorcerer, how he had plumbed his resources. The wizard listened carefully, and occasionally spoke a whispered word or two the the boy born under the sea goat. At last, he replied.

A work that you are asking, so perfect to fool every oracular device against an ill omen as great as Algol, is within my power.” The wizard said—holding his hand up to stall Morgan’s delight. “However, I shall have my price. Your first child will be a daughter—surely you know this already. My own son, he lacks a bride and will have little time to find one with his studies. Your daughter marries my boy, and all will be well.”

And Morgan paused for a moment. He had, as the magician knew, considered his own fortune. He agreed, slowly, to the wizard’s terms.

So it came to pass that Morgan married learned Lenore—the dreams with gods in their splendor, who promised and explained the true mean of the Red Star. For Algol, they said, was spying on his foe men, who would be born of this union. The great cannibal of war would be undone by their daughter, the readers of stars and lineages were told. The casters of bones were given new phrases from old ghosts—ghosts they knew by title if not by name. So the wedding was arranged.

Now, Morgan lived happily. And he was happier still when his first daughter was born—in her he saw so much promise. He considered then, with regret, that she would leave for a far away place when she came of age. He kept this private from her and from her mother—for he knew her mother would despise him for decieveing the oracles, and his daughter would not understand he feared. Instead, he worked slowly.

Like a spider, Morgan wove webs of talismans through out the city. Few noticed the small markers of jade and shells, hanging from windows and walls. The markings, the carefully carved guardian dieties and beasts of the field, the running cords—most was hidden or lost. And when one had a sorcerer king, one grew used to such strange things.

So it came that, when the day Morgan had agreed upon arrived, there was a great trap waiting for the dream wizard. The sorcerer of Mount Moni, finding his son’s promised bride had not arrived, gazed down on Lanmoth. Morgan had worked his magic well, as it seemed impossible that his children would approach without some protection. So the wizard devised a more cunning plan, and called his son to his side.



Next time we’ll see the end of this tale. It got ahead of me more than I expected, and at 2700~ words, is far too long as it is. I could have edited it down, entirely removing the dialouge and just leaving the exchanges between Morgan and the wizard, but I felt those sections gave a sense of the world the characters live in and of Morgan’s own intentions and character. Next week we will have the research—and the prompt for next time, dealing with dreams, nightmares, and broken promises, will be part of the 2nd half of this story! What do you think the wizard has planned to entire the warded land of Lanmoth?

Find out here! The Magi and King Morgan Pt 2

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I Dream Of Mages

This Week’s Prompt:82. Power of wizard to influence dreams of others.

The Resulting Story: The Magi and King Morgan Part 1

Dreams and magic are large and recurring themes in a number of these prompts. And so today we’ll take some time to not only discuss the folklore of dreams and magicians—of which there is plenty—but some of their fascination, particularly in the time of Lovecraft, and some occult theories (however medieval). Needless to say, the man who commands dreams is to be feared in deed.

Recent works of fiction have put strains to separate the wizard from his various compatriots—the witch, the sorcerer, the warlock, the shaman, the priest, the magi. At its root, the word wizard does derive from the word “wise” and refers to the learned man or the sage. However, as we have documented, this does not mean a man who is benevolent nor does it mean one who does not make pacts with dark powers, nor one who does deal in holy powers. While witchcraft in an anthropological sense is associated with unintended malicious power, wizadry and sorcery tend to be more prepared. In a folklore sense, however, we would do well to remember that the line between the cunning folk and the wisemen is not always clear. So, what can wizards do?

In Scotland, we have many records of the powers that a witch or wizard might exert over the world. Powers over wind and weather, storms called up and sent back down are reported among court documents. In both Scotland and Nova Scotia, this power extends to strange orbs of fire in the night—often that burden the body and the mind. The same text reports tales of darkness conjured by sages of India in Marco Polo’s narratives. Scottish sorcerers also exerted the ability to render things sterile or fertile.

Scottish and other English wizards were also ascribed the power of commanding animals and humans alike, as we have discussed when talking of the devil’s deals. These powers could result in death or worse, trapping people until the starved. Particularly skilled practitioners as late as the 1800s (and to this day in some places) have the power to bewitch serpents and endure their bite without harm.

Frog River.png

Nova Scotia folklore reports a way of gaining power over a person with a ritual. One must find a frog, tie his legs to avoid him hopping, and put him atop an ants nest. In time, the ants will devour him, and the frog will begin hollering and yelling. You must not hear him holler—that will kill you. After nothing but ones are left, take the hopping bone—his hind leg. Place it on your target’s body for a few seconds, and they will be yours. This same rite yields different variations, sometimes using serpents for the purpose or using two bones. The first bone ensnares the second bone sends the person away.

Fiji and other places have reports of magic that follow a broad theme of requiring a portion of the victim to be of any use. This rule can be illustrated in a dispute between two men, Fillipi and Nayau. The two men, after arguing over who was the superior magician, exchanged food. The sorcerers set about certain secret workings on these objects, and then place them in the roof of their victim. These workings include fasting, eternal heat for four days, and aversion to the sea. Fillipi ends up dead—however, Nayau fails to find his body and release the evil Fillipi had built up. The Nayau man thus also falls dead, his spear stabbed into the incorrect grave on the last night. Proper treatment of the dead having unexpected consequences might be the topic of this weeks patreon or another time—needless to say cosmic events have sometimes emerged from reckless ignorance of cosmic forces.

Tibetan magic intending to harm someone is equally attested to. Placing hair or nail clippings under the altar of a wrathful deity, for instance, draws the destructive power towards the target. Cursing and invocation of these powers is alos a means of harm. More elaborate, however, is the ngan gdad. This ritual requires nail or hair clippings, placed in a circle. The cirlce is marked by four curses—each reaffirming that something must come to an end (the life, the descent, the heart, the body, the power)–which is smeared with menstral blood along with the clippings. The entire ritual is placed on a prepared paper with an image of the person, and wrapped in a package. The package in turn is placed in a yak’s right horn, with additional harmful items—the blood of a man, a woman, and a dog; brass and iron filings from a smith; earth from a cross road; and an object used in a suicide; a portion of a woman who died in birth; some acontine; and water from an underground spring. This concoction is topped off with two live spiders, who are sealed inside with the hair of a corpse. This is sealed with poisonous wood.

Horn Tibet.png

The entire process is poisonous, so the sorcerer must avoid his own contact. After this, a ritual involving the bones of the poor, the butchered of war, and earth of a haunted mountain is preformed. The wrathful gods are invoked, and the magician will attempt to hide the horn in the victims house during dawn or sunset. Within three months, the first signs of misfortune appear. Eventually, the entire family of the house dies.

While this is the most elaborate Tibetan ritual, it is not the only means recorded for tibetan sorcerers to work harmful magic. A number of lesser rites are codified that invovle drawing a mandala of a specific color and working with a statue or image of a person. Others involve the writing out of names and descent to invoke illness and malady, and elaborate rituals like the above to call upon four armed killers. For sake of space, we will abridge those specific rituals.

 Interpretations of dreams in Tibet, as elsewhere, is seen is a way of understanding the future. Among most persons, dreams of being clad in armor, riding a miraculous steed, or being in formal dress are all good signs of progress and prosperity. However, dreams of storms, swamps, and filth are ill omens. Different spirits can also influence dreams—a theme we will follow through out our work, as the wizard often works through spirits and other such things. “One can also determine which class of spirits caused the hallucinations one experienced in a dream: if one saw a snowy mountain or a soaring white bird, then the lha caused this dream. When seeing an old temple, images of clay, a fox, or a small child, the dream was caused by the ‘gong po demons. To see snakes, frogs, girls with a·pale-blue skin, and mountain-meadows are mirages caused by the klu. The btsan make one see rocks, trees, riders, and warriors, the the’u rang let appear ash-coloured children in one’s dreams; if one sees the figures of Buddhist priests, of asses, monkeys, rats, horses, and dogs, these dreams were the work of the rgyal po demons, and if one trembles with terror and fear in the sleep, this is due to the influence of the bdud.”

Cornelius Agrippa.png

Dream interpretation is also marked by Cornelius Agrippa, a famed occult writer in the middle ages. Agrippa attests to beliefs that dreams are celestial influences—drawing the common distinction between fantasy and true dream. While dreams are according to Agrippa effacious, he regrards them as unreliable. Or, rather, omens that cannot be universally understood with one meaning. Nonetheless he argues for a focus on the potential and influence of dreams on this world, and if understood accurately is the most effective means of seeing the future.

Dreams as divine messengers are of course common. We have Daniel, a wise man who’s position is derived from his ability to understand dreams (and who, perhaps like a sorcerer, has no fear of animals). We have the Odyssey’s dream messages from Athena. We also have, notably, the use of dreams by Juno in the Aeneid. Here, dreams are the tools of wrath and are used to misled the Etruscans into a doomed war against Aeneas.

The use of dreams to see faraway places is promient in later works. We can consider, for instance, the story of visiting the Antartic that is found in . Here the narrator bears witness to a great battle among old gods—Zeus and Odin set about a war path, as their lands are being pushed ever farther back. A tale by the same author in  In The Pale of a similar man, who went to the Antarctic and found the lost tribes of Israel and the descendants of Moses living there as if in a new Eden.

The wizards power over dreams, however, takes the most direct appearance with the Night hag and other commanded spirits. We discussed the Night Hag at length here, but there is of course more to say then that. We can consider the creatures a Sumerian exorcist encountered, which included the invisible demon Alu. The alu dwell in ruins, and wait to rush upon people at night, enveloping them in their garments or sneaking into bed rooms to steal men’s sleep. They appear as half-man half-demon creatures, sometimes faceless, earless, or even limbless. The baku of Japan is another strange dream spirit—it frequently is called upon to eat dreams, and has a generally benevolent image. That said, a hungry baku may devour good dreams as well—destroying hopes in the process. The Baku has gained a more benevolent reputation as of late, however, as it eats nightmares of children. Also, it looks more snuggly then a demon lurking on your bed.

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Western powers over dreams are also ascribed. The Book of the Magus suggests a method by which a wizard may compel or bring forth true dreams. It relies on the construction of a ring dedicated to celestial powers, prepared at a key moment in time. The subject of the dream is to be tied to the power and moment—as is normal for the creation of such talismans in Western occultism. The practioner must also fast and obstain from many worldly pleasures in order to avoid ruining his project.

The Magus reports an incident where dreams give the impression of soaring and flying, in a way comparable to our earlier examples from weird fiction:

“At LINTZ I worked with a young woman, who one evening invited me to go with her, assuring me that without any risk she would conduct me to a place where I greatly desired to find myself. I allowed myself to be persuaded by her promises. She then gave unto me an unguent, with which I rubbed the principal pulses of my feet and hands; the which she did also; and at first it appeared to me that I was flying in the air in the place which I wished, and which I had in no way mentioned to her.

Pass over in silence and out of respect, that which I saw, which was admirable, and appearing to myself to have remained there a long while, I felt as if I were just awakening from a profound sleep, and I had great pain in my head and deep melancholy. I turned round and saw that she was seated at my side. She began to recount to me what she had seen, but that which I had seen was entirely different. I was, however, much astonished, because it appeared to me as if I had been really and corporeally in the place, and there in reality to have seen that which had happened. However, I asked her one day to go alone to that same place, and to bring me back news of a friend whom I knew for certain was distant 200 leagues. She promised to do so in the space of an hour. She rubbed herself with the same unguent, and I was very expectant to see her fly away; but she fell to the ground and remained there about three hours as if she were dead, so that I began to think that she really was dead. At last she began to stir like a person who is waking, then she rose to an upright position, and with much pleasure began to give me the account of her expedition, saying that she had been in the place where my friend was, and all that he was doing; the which was entirely contrary to his profession. Whence I concluded that what she had just told me was a simple dream, and that this unguent was a causer of a phantastic sleep; whereon she confessed to me that this unguent had been given to her by the Devil.”

In Mongolia the framing device of the Saga of the Wise Walking Khan involves the son of a khan enraging a group of magicians. These seven magician brothers are first approached by the two brothers, to learn the art of magic. They teach the elder brother false lessons, while the younger brother at night listens at night to learn the true lessons. Afterwards, the younger brother comes up with a scheme. He tells his elder brother that there will be a new horse in the stables asks his brother to take it to be sold—but not to walk past the seven magic brothers. The elder brother does not believe there is anything to fear from the magicians—after all, they didn’t teach any magic so they had no power. The Seven Brothers recognize the magical horse and worried their monopoly will be broken, descend with intent to kill the horse, after buying it.

The horse, it happens, is the younger brother in disguise. His intent was to turn into a horse, be sold, turn back, and flee.

After a shapeshifting chase, the younger brother finds his way to a great sage. He asks the sage to turn him into a bead and hold him in his mouth—and to turn seven beads into worms, as the magicians approach the door as mere men. The magicians see the worms, and thinking one is the younger brother, they turn into birds to devour them. The great sage drops the bead, and the younger brother emerges. He takes a great stick and kills them all. His saga then follows his tasks to repay the great sage.

The Greeks marked this division of dreams between fantasies and reality with the twin gates in the realm of Hades. There, dreams of falsehood flow from the gate of ivory, and dreams of truth from the gate of horn. Dreams are also there tied into the lands of the dead. The power of the dead to talk in dreams is attested to, almost as thoroughly as the power of the cunning wizard to speak with and command the spirits of the dead. But that will have to wait for another time.

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Around the time of this prompt, it was not only the occult world that had interest in the world of dreams. Rather, the scientific community—or the begins of one—showed interest. We can consider the work of Sigimund Freud, who suggested dreams showed supressed and buried desires and ills. Carl Jung, one of his disciples, expanded this notion of the power of dreams to communicate from the great unknown of the unconcious mind. Jung extrapolated the source of these dreams into a vast universal unconcious, where the whole of mankind might be said to be dreaming.

The notion of dreams that are more substantive then reality, and the potential for sages to influence them, calls to mind an old Taoist story. Once Chuang Tzu said that he was dreaming he was a butterfly—and only knew his happiness as a butterfly. The sage wondered, was he a butterfly still dreaming he was a man or a man dreaming he was a butterfly? The sage leaves the question unanswered.

In dreams a man can live a thousand lives, wear a thousand different faces. The power of dreams then is two fold—to make a life like illusion, and to send messages of great importance. It isn’t hard to see how a wizard with command over dreams might manipulate a community—even barely remembered, dreams of the same thing over and over are effective. If we grant our sorcerer can observer the sleeping persons, then we have new elements to introduce. A sorcerer might use these gazes to test his victims, as a sort of fantastic simulation. As we have seen here, the danger of a wizard is great especially if personally invoked. We had a wizard hero last story, so I think this time we will have one in a villainous role.

I am also feeling a bit more fantastic. That is, away from set in stone locations ot an unknown place. Given the Sumerian story, I think the lair of this wizard is the crumbling ruins of some old temple or palace—and perhaps there is where whatever ritual or tools he uses are found. What sorts of magic might he work? What plans does this wizard have? There is horror to be found in a man who from afar exerts power over the elements, the invisible killer. The dread master with his assistant spirits.

 

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Bibliography

Nebesky-Wojkowitz, Rene. Oracles and Demons of Tibet. Kathmandu, Nepal, Book Faith India, 1993.

Dalyell, John Graham. The Darker Superstitions of Scotland.Glasgow, R.Grifin.co, 1875.

Busk, Rachael Harriet. Saga of the Far East; or Kalmouk and Mongolian traditional tales. London, Griffith and Farran, 1973.

Fauset, Arthur. Folklore of Nova Scotia. New York, American Folk-lore society, G.E. Strechet and Co. 1931.

St. Johnson, Reginald. The Lau Islands(Fiji) and their fairy tales. London. The Times book co. ltd 1918.

Iliowizi, Henry. In The Pale: stories and legends of Russian Jews. Philidelphia. Coates. 1900.

Iliowizi, Henry. The Weird Orient: Nine Mystic Tales. Philidelphia. Coates. 1900.

Thompson, R. Campbell. The Devils and Evil Spirits of Babylonia. London. Luzac and co. 1903-1904.

What Mr. Diamond Met on the Shore

This Week’s Prompt: 81. Marblehead—dream—burying hill—evening—unreality.

The Relevant Research:Marble Heads and Marblehead 

Mr. Diamond held his hand out as the storm rolled over his dream. He was used to dreams of Marblehead’s coast, of its hills and the sea. It was a gift he had found useful, if unreliable at times. There were no ships coming in from sea—no great monsters indicating pirates. No, there was just a great inky black cloud, with flecks of green, as if a sickly mucus sun shone just behind it.

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As Mr. Diamond resigned this to a warning of plague, it finally began to rain. The first drop fell and splattered on Mr. Diamonds hand—a bit thicker then water. Looking down, Mr. Diamond frowned at the purple stain…until more drops fell. Hundreds of thousands came down, and a few landed again in his hand. They didn’t splatter though. They wriggled in his hand, tadpoles squirming between his fingers. Small fingers sprouted. They looked now like infant hands, gripping his earnestly.

They were revolting.

Throwing them to the side, Mr. Diamond made his way along the shore of his dreamed of coast. The bay didn’t abet those, and soon the strange creatures were gripping at his feat—they coated the buildings like a squirming moss. Mr. Diamond frowned at the strange singing they made, the awful appearance of their slowly opening eyes. Eyes that bulbed up like mushrooms from the masses, blossoming open to reveal goat pupils. The entire town, covered with those strange eyes.

*

Mr. Diamond awoke and set about his day. He was used to dreaming such dreams, and his memory of them never faded. Practice had refined that skill into something more sublime such that his dreams sometimes seemed longer than his waking lifetime. Still, the stranger ones needed a second consultation. Mr. Diamond was familiar with a number of experts in the distance, but getting to them would take a great deal of time. And this seemed to require more…immediate consultation. Which he luckily had an abundance of.

Staff in hand, the moon still to his back, Mr. Diamond approached the burial hill, where small stone markers stuck out of the ground. While chiefly for the memory of the departed, Mr. Diamond was more thankful for this traditions expediency. A grave stone to him served the same purposes as a door did to the debt collector.

Graveyard The Sea Statue.png

So he struck a number of graves with his staff, and intoned their names deeply. Not the ones on the graves precisely, but the ones he had learned over the years of living so close to the dead. Names change ever so slightly on death.

The ground rumbled at each blow, as his incantation grew on the wind. The sound of burrowing shapes could be heard—worms and other subterranean features parting for the dead to speak. As he stopped, he turned to see the cracks giving way in the ground—small cracks that looked shallow, but reached all the way down into the graves of their inhabitants.

The dust clouds formed vaguely human shapes, hunched over with centuries of weight. They gathered in a crowd, muttering and cursing to each other. The dead of Marblehead were not the largest poll to draw from. But the names of those who were here before weren’t in Mr. Diamond’s vocabulary.

Good evening.” Mr. Diamond said, letting a small smile slip. “It has been some time, good captains and maidens.”

Did your ships not arrive as promised?” The first ghost—Brown’s boy, new among the dead and still somewhat irksome—asked, his coat billowing in the wind. “We were having a delightful dream.”

Ah, my ships my ships…well, my dear Captain has yet to send me word. But I trust your arms. No it is the matter of dreams which I have come to discuss.”

A wise woman can tell you that, leave us–” the ghost began, before another rested a silencing hand on his shoulder. Julie Cotton stepped ahead of Brown and frowned with her fallow face.

Dreams, Mr. Diamond? What did you dream of to call us so soon?” She said, as other ghosts murmured to one another. “Time escapes us—the reckoning of months and years is past me, honest. But it cannot have been too long.”

Mr. Diamond nodded and politely described the strange rain in his dream, and the shapes that had come from it. There was silence and then buzzing among the dead. They spoke to one another—spoke quickly as well, so they sounded like buzzing cicadas, long having lost the need for breath. Their enthusiasm for conversation was somewhat worrying to Mr. Diamond. At last, he grew impatient with the discourse, and tapped his staff on the brick to call attention. The dead turned at once, as if a church bell had rung beside their ear. Several hissed in irritation at Mr. Diamond, but he was beyond care.

My kind guests, I only have so much time to speak. The sun may rise soon—and with it, you must return. What can you warn me of?” Mr Diamond said, holding his staff a bit higher to ensure a peace. He looked about at the silent specters for a time, before at last one of them spoke. The old minister, Cheevers—still in his garb—spoke slowly as if afraid his tongue wouldn’t be understood.

We haven’t much time regardless, Mr. Diamond. Time is strange to us, we had thought this concern farther away. Something strange slipped through our parts—it passed without incident, but your dream is warning that it will wash ashore soon. Stay to your self for three days—do not go into town, no matter the need, do not approach the coast line no matter the temptation. After three days, you may see for yourself what has come ashore. We cannot say percisely what it is, but something fearsome. Something we forgot.”

Mr. Diamond frowned, and raises his staff for a more straight forward answer—but the sun’s warmth came up behind him. As it’s orange rays arrived, the dead retreated—like a fog pushed away. Mr. Diamond grimaced and resolved to call them back the next evening. The answers he had received were far from adequate. But their advice was…palatable. He had no particular reason to go to the coast today, and staying to himself suited him fine.

And so he went about his day, investigating affairs abroad and reviewing the requests that other more civic minded members of the colony had made. He made sure his crops would come in well, and finished another small carved figure to harvest them in the night. As he set the small figurine with rest, he paused. The foul smell of rotting fish came over the air, and Mr. Diamond turned towards the source—the sea. The sea’s dark blue stained wine red, purple ink spreading over the canvas. The boats…the boats were close together. They had caught something.

Mr. Diamond idly took one of the eyes from the statue—a preserved eagle eye—and whispered a word to it. Staring more carefully out, he saw the nets pulling something large and heavy up from the depths. Two pale arms of marble reaching skyward, out of a bubbling milky mass. Something stared back as Mr. Diamond recoiled.

So that is what the dead were on about. Something fished up from the sea. Mr. Diamond considered his options carefully. The dead’s warning was no doubt wise—or rather, it was well attuned to Mr. Diamond not joining them. The dead dreaded the arrival of a sorcerer among their ranks. But, on the other hand, Mr. Diamond was aware that the statue—now being brought ashore, like a strange mermaid with hands raised to heaven—was a danger. One he could not abide preying on his fellows. But for now, he chose prudence. It might be that this was a passing danger—one that his interference would only make worse.

Still, he kept his eye on the town. And grew worried. The statue, once raised on the shore, was of a towering and lithe figure, hands raised up to the heavens, head covered in a veil. A fog seemed to hold around her, a constant spray of water. The townsfolk had for the most part merely let her be—left her standing not to far from the dock, her hands raised as if blessing their boats. That was acceptable, if unusually for a Puritan sect. She seemed deeply…Catholic or even pagan to Mr. Diamond.

Statue On THe Shore 1.png

But it was not unheard of for colony to find something new and novel, and hold it dear. Especially if it was well made. No, what started to alarm Mr. Diamond more was the gradual movement of the statue—gently drawn closer and closer to the town and up the shore. At first he thought it was of its own power, but as he steadied his vision, he caught them—the occasionally child or fisherman or wife would take a moment or two to push the statue up closer. To a more sturdy position, or to a more clear view of the town.

That children were making, from wet sand, small simulacra of the statue was not unusual either. Children, when they had the opportunity free of their parents to alter their surroundings, mimicked them. And the older gentlemen, those who’s age had worn them down beyond most work, carved wooden toys as well. That those resembled the statue was more concerning. AS the day went on, a small crowd of the statues began to form around the large marble one, wooden echoes rippling out.

Statue On THe Shore 3.png

By that point, Mr. Diamond had observed the statue move to near the center of town, on small waves of human labor. It was painful to see, through the eagle eye, even as birds rested on it’s shoulder. He avoided the statue’s upward gaze, rolling the eye in the bowl to glimpse around more generally. It was nightfall, and the sailors were coming in again—this time with a bounty of fish. They set home with their catches and all seemed normal.

Mr. Diamond retired up to the burying hill again, as night fell. He took his staff and spoke his summons, striking the stones and the occasional burial.

Nothing moved.

Mr. Diamond frowned as he paced again, striking the ground directly as to batter on the homes of the dead, swearing and invoking the oldest tongues he knew—reminding them of the jurisdiction of the living, swearing to beat them with his thorn staff when he found them, promising the flames of perdition. Had a man or woman stood there, they would have witnessed a sermon full of hellfire and brimstone upon the dead.

Nothing moved.

The night was clear as day, the moon revealing a placid and calm earth. Mr. Diamond turned now towards the sea, where a vast fog had settled. He resolved then to go down to town at noon. And see what sorcery this statue had wrought from the sea.

*

His dreams were inky black—falling into a bottomless sea. Diamond saw the sun fading away above him, and felt the dim light of stars behind him—as if he was falling into the darkness of the night. Hands wrapped around his arms and gripped his mouth. Pulling him down, down among broken ships and dead sailors illuminated by glimmering stars and flickering candles in fish mouths. And he felt the blood seeping out of his mouth.

nightmare-tadpoles.png

He awoke, coughing up water. Stumbling, Mr. Diamond stared shaking at his hands. Color slowly returned. As he stepped outside, a drop of water fell on the top of his head. The sky had been completely covered in clouds while he sleep—and looking down from the hill, Mr. Diamond saw that the fog of morning was preserved by the great storm.

Wandering along the rocky shore, Mr. Diamond encountered some of the sailing boys, watching the ships. The idols hands were visible around the youngest’s chest—he was holding the wood like he was protecting an infant. Mr. Diamond paused.

That’s a strange toy you have there, Phillip.” Mr. Diamond said, eyeing the shape. The boy looked up, as if he had been struck before speaking up.

It’s not a toy! Da says it’s good luck!” Phillip said, shaking his head. “I’m supposed to keep one, and he’ll keep the other, to keep things safe.”

Really now.” Mr. Diamond said, his eye scanning the rest of the young faces. They where looking back at him with usual suspicion. “Well, best of luck then, Phillip. You’re starting to look pale.” Mr. Diamond said, moving deeper into town.

Phillip wasn’t the only one—there were small statues everywhere Mr. Diamond looked. Beside door frames, or perched on top of them. Others littered around fields, even a few that had fallen over into heaps. The nightly ran and the thin mist that hung in the air gave many a mildew smell—and moss was growing over others, rendering their features indistinct. No one gave Mr. Diamond trouble as he observed the town. It wasn’t unusual for the old witch of the hills to come down to look around. Most people kept to themselves.

Better to leave him to his work, and not risk attracting his ire.

As he walked, however, he nonetheless felt the pressure of a thousand eyes coming down upon him. The veils, crudely carved in the statues, flowed together. Something lurked behind them—even the small crowd of uplifted hands near the mayor’s house seemed to be reaching out to grab him. Mr. Diamond, however, finally made his survey, before arriving at the great statue at the center of town.

Her veil had fallen, ever so slightly. An eye stared out. Fixed on him.

Veil Peirced.png

Mr. Diamond felt fingers running on his back—small, infantile things. Curious even. He was gone before the rain started to fall. Heavy and thick on the mist covered streets. Mud covering up stones.

Mr. Diamond did not need to descend to the grave hill. He knew they would not come. He had barred his door and consulted his books. He had taken down his mirrors and—in rooms unlit, as thunder croaked over head—consulted visions unseen. He had spoken words in tongues most forgot. He had felt, in that muddy rain, the squirming shapes that came down with them.

*

Mr. Diamond strew the old book on the floor. He spoke into the mirror old names—ones that had deep, droning tones that would be unknown to most Englishmen. Names that had rough, ill used letters, guttural sounds, whistling tones, and rattles. They wore masks in European lands, of Saints and spirits. Some resembled thunder-spitting dragons; some great bulls of the Euphrates, but without faces; some men and women on airy forms.

Mr. Diamond was unused to this magic—it was a higher art then the mere calling of the dead from their tombs. It was more taxing as well, as his limbs felt aged from every incantation. But the dead would no heed his call. He reached out then to the others. He made many bargains then—many signed parchments and sworn libations, many swears and banishment. Those who know much of Mr. Diamond may find the place around his house marked in strange ways by so many invocations.

THe House of Diamond.png

And then the orange fingers of dawn, dampened by the now breaking clouds came. And Mr. Diamond, exhausted, his body feeling older than a century, stepped outside. And saw the mist recede—he saw the places where the ground had shook, the marks of battle between those forces he had sent down in darkness and an unseen lot. He saw, towering near the entrance of town, a new sharp needle of stone along the shore.

Rolling down the stone where small striations, like cloth flowing in the wind. Near it’s top, a bird perched and pecked at a small hole—one of dozens running down the coral outburst. The waves and mist hung about it. Splinters of wood shot out of the statues feet. There was a noise from the nest of broken images—and Mr. Diamond saw a pitiful hand, skin sloughing off the bone, rise out of the broken shells of images. The fishermen went out to see, ignoring the strange shapes as they went with their nets back out onto the sea.


I think this story works well. A few more passes would make it great. If I expanded it, Diamond’s ritual at the end would have failed and we would have some more gradual introduction to the statue and its effects.


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Marble Heads and Marblehead

This Week’s Prompt: 81. Marblehead—dream—burying hill—evening—unreality.

The Resulting Story: What Mr. Diamond Met on the Shore

Here we begin another study of contrasts—the art of statuary, stable and enduring, mixed with the emergence of dreams, malleable and fleeting. The two have come together more than once—when we discuss the folklore of statues, and my own thoughts on their horror potential, we’ll find that the muse of mountains loves coming in dreams. Before delving too far into that, however, we should at least mention that there is a Lovecraft story dealing with similar notions: Polaris, Dream Quest for Unknown Kadath, and Beyond the Wall of Sleep all deal with dreams, and didn’t quite work naturally into the rest of our discussion.

That said, the art of capturing human likeness in stone is as old as—well, as possible. The specification of marble for the statue does call to mind classical works. Ancient Greek and Roman statues which in Lovecraft’s day were believed to be pure and milky marble. We of course now know better—it is highly likely that the statues were painted, often in bright colors. But those ancient cultures do give us a few starting points before moving onward.

First is Galatea. Galatea was a statue carved by the sculptor king Pygmalion. Pygmalion had no interest with mortal women—and in fact thus opts to stay single and focus his talents on sculpture. However, his sculpted woman arouses in Pygmalion desire and adoration. Such is his lust that he embraces the inert statue, kissing and caressing it. He even dresses her, and lays her on a pillow to rest.

Galtea.png

When Aphrodite’s festival comes around, Pygmalion prays that the his wife be made flesh and blood—that she in her beauty can return his affections. Aphrodite grants the prayer, and that night their embrace results in the child Paphos—who in time founds a city that is named the same.

Then there are the Statues of Daedalus. Daedalus rendered some statutes capable of moving if not tied down. These statues are only obliquely referenced—Socrates’s discussion with Meno on knowledge introduces them.

And lastly a story calling upon Greek images, if not Greek itself: the Disinterment of Venus. This story tells of some hapless monks who unearth…a statue of Venus from nearby. The statue seems to move when not viewed and ‘magically’ fills the nearby monks with impure thoughts. The result of this story is rather grisly, and I’ll allow you to discover it on your own.

venus1.png

Of course, the ancient Greeks are far from the only ones to suggest worked materials can channel higher powers. Moving a bit farther down the timeline of Europe, we find the Catholic and Orthodox icons. These images and icons often have fantastic properties—reports of the icon moving, bleeding, or giving breast milk are common. In at least one case, beholding the icon without permit resulted in a man’s death, and the mere presence of an icon could exorcise demons from those who came into the church.

Better still, these icons often were connected to dream messages and inspirations—sometimes in dreams the location of icons would be revealed, while in others instructions on their construction would be given. The icons dreams could also give visions and prompt, in many stories, conversions from these encounters.

Icons

On the left, Luke painting the image of the Theotokos. On the Right, the Theotokos of Vladimir.

An icon is in many ways the embodied form of the saint—it allows the saint’s grace to be refracted and reflected out onto the world. The creation of duplicates of a miraculous icon—either by print or photography—often carried with it the power of the icon as well. And these icons often played rather significant roles outside politics—reports suggest had that the Czar brought icons of known potency to the front in the first world war, it would have gone differently.

The icons were not without rivals, however—we can consider the work of theurgy, where in magicians claimed to bind demons and spirits into statues in order to compel them to move and speak. This practice sometimes included ghosts as well, who were thus imprisoned with iron chains and prevented from harassing the community. Both practices were, of course, condemned by the Church.

Artemis of Ephessus.png

The idea of binding the supernatural within a statue may seem strange, but it’s practice is documented by the Maya in the Yucatan peninsula after the arrival of Catholicism. Here saints are, like in Europe, sometimes found in the wilderness. However, unlike in Spain where said icons are left alone, the statues in the Yucatan are forcefully returned and restrained to their new homes. For instance, there is a story of when the first Chimaltecos found Santiago in the mountains, in a place where even today no one lives because it has no water. After building the church that still stands at the center of town, these ancestral Chimaltecos fetched Santiago to his new home. The next morn- ing he was gone. Searchers eventually found him back where they had first encountered him and once more returned him to the church. Again he fled to his old place but this time, when they tried to carry him back to town, Santiago made himself so heavy that no one could lift him. Exasperated, the ancestors beat him with whips to get him into the church, leaving gouges on his back that can still be seen today. Beyond that accounts often end with villagers punishing the saint to make it “behave” properly. In Zinacantan, town elders pour hot water over San Lorenzo to silence him because they dislike “talking saints” in Amatenango, they throw their evil image of San Pedro out of the church and then behead him for his witchcraft.

Caanite Teraphim

These teraphim are Canaanite, not Jewish, but give a good impression.

Pre-Christian references to statues as divinities are not limited of course to Greece. We have the teraphim of the Old Testament. These statues are small, and often translated as household gods. They appear to contain some power and blessing. They might be comparable to the Lares of the Trojans in the Aenied or to the brazen head constructs of later occultists (which we discuss in our Patreon research here). These served as protectors of household power, and continuations of a house—for there to be a new Troy (as Aeneas founds), they must have the Trojan gods. They further speak in Aeneas’s dreams, in Book 3 of the Aenied, telling Aeneas to seek out the lands that have been prepared for him and not to dally in the Greek shores much longer.

All this talk of saints, and I nearly forgot to mention a peculiar story I found while doing research for this topic: the Porcelain god. The story resembles Galatea in some ways—it is about a superb artist striving to make a living thing out of inert material. However, unlike Galatea—who is granted life by the act of a goddess—the porcelain here is given life by mortal hands. Specifically, after years laboring away at making the life like porcelain, the poor man asks the god of the forge how he might succeed. The forge chastises him for thinking that with mere bellows he might make a soul, and the man realizes he can impart life to his creation—by sacrificing himself. Leaping into the fires, he infuses the porcelain with the potency of life, and is enshrined by the Emperor as a god of porcelain.

The danger of statues is also well recorded. The instance of the Disinterment of Venus is but one example. A tale from India tells us of a Brahmin and his elaborate collection of idols—and his disgruntlement with determining the best of the idols. He asks a local smith for advice, and the smith suggests seeing which idol with stands the blows of a club best. After testing the idols this way, the Brahmin finds only one idol able to stand the blow. He worships the idol faithful, doing nothing else but meditating on the idol, offering it food, and tending to it. That the idol appears to eat—the food left in front of it vanishes, after all—is seen by the Brahmin as proof of his divinity.

One day, the Brahmin opens his eyes however—and sees that in fact a rat had been stealing the food. This causes him to despair and perhaps go a bit mad, as he concludes that the rat is the true master of the universe for being able to trick him. His reverence for the Rat continues, until a cat eats the rat. He then reveres the cat, until his wife grows worried about their livelihood and—in spite of her fear of her husband—removes the cat. The Brahmin concludes from this his wife to be the most powerful force in the world, and seats her as his object of worship. Being an object of worship, however, is not compatible with being a living person. His wifes adjustments infuriate the focusing Brahmin, who strikes her and renders her unconscious. As before, he concludes him self to be the thing worth revering and achieves release.

I find that particular story…strange. But these dangers of images aren’t uncommon. Fear that images would achieve worship instead of true divinity is a regular fear in Europe, where iconclastic waves often destroy images and statuary in a fervor. We can consider a comparable story of Abraham, who as a youth in folklore lived with his father an idol maker. One day, Abraham smashed all the idols, and placed the stick in the hand of the largest. When his father returned home, he escaped blame by pointing to the largest statue.

To tie more directly to dreams, we can consider the writings of Pausanias who claims to have seen a pair of statues—one to Hypnos one to Oenieros—luring a lion to sleep:

From here is a way to a sanctuary of Asclepius. On passing into the enclosure you see on the left a building with two rooms. In the outer room lies a figure of Sleep, of which nothing remains now except the head. The inner room is given over to the Carnean Apollo; into it none may enter except the priests. In the portico lies a huge bone of a sea-monster, and after it an image of the Dream-god and Sleep, surnamed Epidotes Bountiful, lulling to sleep a lion. Within the sanctuary on either side of the entrance is an image, on the one hand Pan seated, on the other Artemis standing.”

Dream interpretation is a common trait among holy men as well. We can consider the obvious dream interpreter, Daniel of the Old Testament. His interpretations served as excellent prophecy for those who spoke with him. We can also remember Joseph, who understood dreams as holding the future and thus advised the Pharoah for a time. In Heferodshire, there is a story of St. Dubricius, who settled his monastery after an angel of the Lord instructed him to do so—with a herd of swine taken as well. The place was hence known as Hogplace or Mochros.

Hypnos.png

These two are the old Greek gods of slumber, and in some cases survive later as saints. Hypnos further endures in Lovecrafts work—in particular, one of the stories I believe came from this prompt. The story bares Hypnos’s own name. The story also follows a marble sculptor, who with his lone friend, begin to explore places beyond human conception and experience. They go further and further, until the narrator reaches a barrier that he cannot cross. But his friend can and…well, what happens next is best read on your own.

Lovecraft’s notion of sculpture and dreams are of course common. We can consider also, in the vein of marble, the Tree. This story follows two sculptors making an image of fate in competition. The result of this competition for the prize of a Syracuse tyrant is eventually a marble crypt and great tree that is extremely human like in appearance. I’ll allow you to enjoy that particular tale. And we cannot forget that a statue and a dream are at the center of the Call of Cthulhu—the statue of Cthulhu being the center of his cult. The power of images is to in a way be life like, and inspiring. It gives a being prescence in the world, spatial reality that a mere painting might not.

MarbleHead.png

So the above article is still important for my writing—it is where I went with research and I stand by it. However, as I was editing, I learned that Marblehead is actually a town in Massachusetts—not as I thougt, a head of marble. The coastal town served, as many New England towns have over the years, as inspiration for Mr. Lovecrafts own writing. In particular, the town of Kingsport was retroactively based on Marblehead in years past. Kingsport is of course the site of many dream stories for Lovecraft. Randolph Carter has encounters there, as does the terrible old man, and in the Dream Quest for Unknown Kadath, Nyrlanhotep himself expresses admiration for the town. So what tales from Marblehead?

Among the most famous you will find is that of the Screeching Woman. A heavy Spanish galleon was overtaken by pirates. Each member of the crew was butchered—except an English noblewoman, who was brutally murdered on the coast. The fishermen being away, and the women and children of the town being terrified, no one answered her screams for help. Her body was buried on the spot, and on the anniversary of her death, her screams still come out of the spot.

The prompt more directly seems to refer to a man named Old Dimond. Old Dimond was a man of prestigious power in the black arts. These included divination and power over fortune—he was known to go to the burying hill and beat about the graves, making demands for the fates of his own vessels. He was also known as a good friend to have—a widow asked for the location of a lost bit of wood, and he charmed the thief into returning it. In another instance, he was able to locate stolen treasure for an elderly couple. Old Dimond it seems was not only a wizard but a defender of the ill fated.

Old Dimond I think gives a direct line to the story. We are dealing with manipulations of dreams, and of fates there for. The reference to a burying hill point to that sort of necromancy connection. We then have the story of a wizard, of dreams, and of a certain unreality or magical uncertainty. From Old Dimond’s tales, it might be fitting to do a thief story—akin to the Terrible Old Man. Alternatively, we could present a somewhat more nefarious dream of a statue still—as I discuss in the patreon research, the ability to gain insight into the future and the cosmos is often connected with mystical statues and machines. Certainly, necromancers have had uses for strange and enchanting statues before. And I do confess, I would like to employ my earlier work into this even as they…misaligned with Lovecraft’s intent.

What stories will you weave about the coastal town of Marblehead? What statues inspire you in the real world? What strange dreams have you had?

Bibliography

Freedberg, David. The Power of Images: Studies in the History and Theory of Response. University of Chicago Press, 2007.

Hearn, Lafcadio. Some Chinese Ghosts. Project Gutenberg, 2015.

Leather, Ella Mary, et al. The Folk-Lore of Herefordshire: Collected from Oral and Printed Sources. Logaston Press, 1912.

Mukharij, Ram Sayta. Indian Folklore. Sanyal and Company, 1904.

Roads, Samuel. History and Traditions of Marblehead. Osgood and Company, 1880.

Watanabe, John M. “From Saints to Shibboleths: Image, Structure, and Identity in Maya Religious Syncretism.” American Ethnologist, vol. 17, no. 1, 1990, pp. 131–150. JSTOR, http://www.jstor.org/stable/645256.

“JewishEncyclopedia.com.” JewishEncyclopedia.com, http://www.jewishencyclopedia.com/articles/14331-teraphim.


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