The Severn Valley

This Weeks Prompt: 58. A queer village—in a valley, reached by a long road and visible from the crest of the hill from which that road descends—or close to a dense and antique forest.
The Resulting Story: 
The Pale Hound

Mr. Lovecraft’s love of isolated, small communities is well documented. And given one of his original sources of inspiration, Arthur Machen, it’s not too surprising to see a fondness for the wilderness and great forests. But what to make of this hidden village, that we didn’t perhaps already do with Saint Silvanus? Well, this strange village is hidden. Perhaps it is stranger than it seems.

We discussed hidden lands to some length with Irem, but I believe we can yet go farther. The village is visible within a valley, and I think to keep it separate it will be a valley not a forest, isolated and away from the world. In the world of Mythos, there is a particular valley that this brings to mind. The Severn Valley.

The Severn Valley is, of course, a real location. It is, appropriately, in Wales and is run through by the river Severn. Folk etymology suggests that the name comes from a drowned nymph, a…curious notion. Alternatively, there is also a Celtic god Sabrina who may be responsible for the name of the river.

Severn River VAlley.png

Some notes, however, from Welsh folklore as recorded in the 1800s. Particularly hills. Hills have a couple of associations in the Severn Valley. Giants are said to have built them, particularly the large hill Werken. The inhabitants of the hills and stones are often giants, and attempts to build churches are frowned upon by these large natives. Often, stones were thrown at the churches, in an effort to destroy them.

Such giants in their constructions often carved out sections for water to flow through, making the rivers and causeways, with their massive spades. On a few occasions, they turned theses spades on each other in fratrcidal murder. Such is giants: Grand, mighty, and quarrelsome with each other.

An even more bitter resister of the churches is the arch enemy of mankind. The devil himself often disassembled churches that were raised on hills, until at last the builders gave up and went elsewhere. The devil also built a vast roadway, which he rides. His horse is pale, like all ghostly Welsh animals, and he has a cow’s horns and feet. Should he find a sinner on his old, Roman road, he will scoop them up and carry them off.

The devil also sometimes sits atop the Stiperstones mountains, hoping to send them back into the earth and in doing so doom England. He has, of course, not managed it yet. But the devil is nothing if not persistent.

Devil's Chair.png

Other mountains are haunted by Gywillion. The Old Woman of the Mountain would lead, by voices and cries, travelers up the mountains and leave the trapped in the wilderness. Other mountain faires frequently take the forms of goats. One Cadwaladar was taken away by such a goat-fae, to the meeting of such fae. He was promptly knocked off the highest mountain in all of Wales.

Further, the hills near Vicorium held once a wicked city, a heathen city that denied it’s prophet. A nearby mountain erupted and sent fire down, while the river rose in flood. The prophet survived, but searched for the governor’s daughter, who he loved. But she had drowned. And now, still on Easter, the figure of such the prophet, a Roman solider, can be seen rowing. Looking distantly for his beloved forever.

From another mountain, a Saint saw the land of a faerie king. Enraged at the faerie king’s presumption, he toured it, seeing armies with weapons of hot and cold, and dispelled them and their galmour with holy water. This apparently sufficed for him.

Alternatively, an antique forest. Faeries of the wood eat poisoned mushrooms and lead based butter, wear gloves of sedative leaves and lurk in every corner. In their ranks are the faerie fires, sometimes the will-o-wisp, sometimes the pooka. The will-o-wisp is often merely a luring fire, while the pooka takes many forms to taunt it’s prey.

Pooka

A Pooka, as illustrated by a Welshman

Some of these locations are haunted by ghostly dogs and pigs, often pale things without heads that bark or growl or hound their prey. The association of the color white with terrible creatures extends, as we have seen, to the mount of the devil. And it associated with a great hero of the region, Wild Edric. Edric, according to historians and folklorists, was a resistor to William the Conqueror.

Wild Edric’s traits are like many golden age kings. Eventually, however, he made peace with William. His lands, however, failed to stay in his family. He has since taken up residence…elsewhere. Some stories place him in a lead mine out west. Others say he rides in a wild hunt on a white horse, and if emerges during wartime, the war will be dangerous. His condemnation is said to last until the English are driven out, and all is repaid. Edric further made that awful mistake and married an elf maid. His sword is currently held by a fish-knight in the river, waiting his heir.

WildEdric.png

So what have we then? A haunted landscape, of ghosts and faeries and lost cities and giants. Much as can be found in any place. We need now what makes the village weird. What is it, from the hill or forest, that makes this small village that is hard to see from without, strange or bizarre?

Another facet to strange here is the role of ghosts and fae as ominous. Sightings of unnatural or bizzare creatures are often signs of greater dangers or terrible fates. And there is a peculiar event that I have wanted to include in a work of weird fiction or horror for sometime now. The Carrington event, which disabled electronics around the world. Aurora’s were seen all the way in the Carribean, with those over the Rockies being bright enough to wake gold miners from their slumber.

Such an event no doubt drew omens and signs and activity from the world invisible. It is a date in time which can ground the story we tell, as much as the Severn valley grounds it in place. From here, the encounters with these omens, and whatever really caused the auroras and activity (this is horror after all. The sun is a rather dull explanation when there are so many other options) can be disclosed. Perhaps one of the giants awoke again in the hills. Perhaps some grand hunt occurred through time and space. Who’s to say?

What do you think? What strange village lies in your writing?

Bibliography

Jackson, Georgina F. Shropshire Folklore. Edited by Charlotte Sophia. Burne, 1883.

Sikes, Wirt. British Goblins: Welsh Folk-Lore, Fairy Mythology, Legends and Traditions. James R Osgood and Company, 1881.

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Serpents and Sickeness

This Week’s Prompt: 27. Life and Death. Death—its desolation and horror—bleak spaces—sea-bottom—dead cities. But Life—the greater horror! Vast unheard-of reptiles and leviathans—hideous beasts of prehistoric jungle—rank slimy vegetation—evil instincts of primal man—Life is more horrible than death.

The Resulting Story: The Snake and The Shade
There is a lot to cover in this prompt, my fellows in mortuary of writing. Mr. Lovecraft’s prompt is neatly divided and thus we can cover the extensive ground quickly, but you’ll forgive me if it takes some time to get to the plotting of it all. That must wait until the end.

Death, given that it is the lesser of our two topics, will get perhaps the least coverage. Desolation as a notion, and the concept of the wasteland and horror of emptiness, is a fairly familiar one to modern audiences. I would point to a number of examples, but the Nothing of the Never Ending Story does exceptionally well as desolation made manifest. The sea bottom dead city and the ruin call to mind, personally, a poem by the great Poe. The City In The Sea, which certainly inspired a certain piece of Mr. Lovecraft’s own writing, is certainly what is alluded to here. I recommend the poem highly, it is one of my personal favorites. It’s motifs, however, have little bearing on the second phase of conversation however. Life.

Life as a horror is…less common. First a brief review of the creatures presented to us: we have described here a number of familiar features. First there are the vast unheard of reptiles and leviathans. As we have already covered dragons (here) and leviathans (here), I will leave this be. Next, of course, is the ‘hideous beasts of prehistoric jungle’. I presume Mr. Lovecraft means dinosaurs, but you might have heard these creatures more resembled poultry than nightmares.

Still, the conjuring of the jungle is important. Jungles are nasty areas, impenetrable regions to most (as Mr. Lovecraft might say) civilized peoples. They do not abide well with agriculture, having fairly poor soils that require slash and burn, and worse still have all sorts of diseases and infections through out them. And of course people live there, and often are believed by their neighbors to have terrible powers.

Life’s danger, mostly then, is of unlimited growth. Growth unconstrained and uncontrolled. This as concept has a number of echoes, in science and science fiction. To begin with the more grim, such a terrible notion might be summarized as cancerous. Cancer is the out of control growth that Lovecraft fears, a never ending mutation and spread the consumes an otherwise healthy host. The parody of proper life (if we use such a phrase) unrestrained by death is a fatal one.

DeathlessOne.png

He Looks So Suave For An Eldritch Horror

Moving to the nearest fictional relatives, the idea of life without death as being terrifying is fairly old. The trapping of Death by Sisyphus results in that very sort of chaos. Further cases of immortality as a curse, such as the Sibyl, abound in classic literature. Certainly, this fear of boundary violation is deeply rooted in a fear of the dead themselves, but we covered that (here). In more modern fair, Marvel comics has the (in)famous Many Angled Ones, who descend from a universe without death. They are terrible creatures, unstoppable and mighty. To be without Death is to be truly terrible.

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Not Pictured: The HUNDREDS of Monsters

Life giving entities are also fearsome. We have discussed Tiamat, but perhaps now ought to mention Gaia. Gaia, while now thought of as the kinder being, did sire many races of monsters to usurp gods. She sent forth giants to topple Zeus, and from her come the Cyclopes and the Hundred Handed Ones. Before Gaia, there is the primeval Khaos who spews forth new wonders constantly. Never ending creation is chaos and anarchy, and thus terrible indeed.

The connection runs even in Lovecraft’s own works. Abhoth and Azathoth are life giving entities who create almost mindlessly. Life without purpose almost defines the shoggoths, creatures of absolute horror and dread. These entities are terrible, ancient, and eternally giving birth to horrors against man and culture.

And, as with Jungles, there are sometimes things living among them.

Naga.png

Naga Shrine

When we discuss ancient reptilian creatures in weird fiction, however, we set upon a second set of serpentine stories: the intelligent serpent. The Naga, for example, of India are a set of dieties that are powerful and deadly. They have their own cities beneath our own, conflict regularly with the Garuda bird, and offer there service to Shiva. They were, like many serpents, river creatures and new secrets of poison.

Kaa.png

Trust Me, Trust Me

A stranger American breed persists, of a hypnotic snake in Hoosier territory. There, it is said, snakes manipulate children and cows into giving them human food and drink in order to grow large and terrible. This mental manipulation is a common trait in media with snakes, of course. The serpent Kaa has hypnotic eyes, the Dragons of Middle Earth have alluring speech, and Jafar (another Disney character, unrelated to the noble vizier) uses a serpents staff to bend the sultan to his will.

GiantsSerpents.png

Because You Overthrow the Gods With Rocks. Of Course.

There are also the Gigantes, the giants born of Gaia we mentioned earlier. Sadly, little is known, except they had serpent legs. Even more obscure are those three primeval serpents (Ananke, Chronos, Zas) of Olympus, who built the world. But we must pass them by.

The Serpent People.png

They’ve Got Spirit, I’ll Give Them That

For the last batch of weird serpent creatures are the most modern: The serpent men. Found in Mr. Lovecraft’s works and Mr. Howard’s, the serpent men are a recurring force in pulp literature. Common traits include advanced technology, cultish organization, ancient civilization (at least prehuman), and a penchant for disguising themselves. Conspiratorial minds add (in their paranoia) other abilities to this already strong list: mind control, blood rights, and interbreeding. I will not grant the strange madmen more than the strange powers madness gives their delusions, but what writer can’t exploit such stuff. Serpent men(or lizard men, in some cases) have since spread to other works: tabletop games, the works of Doctor Who, the movie V, Star Trek, and others.

For the story, then, and the horror of Life over Death, the best means is perhaps contrast. Death may be given the beginning. Perhaps our protagonist wanders out of a desolate wasteland or a wretched heath. He sees, in the distance, the signs of life. This in turn gives him hope. But as he approaches and enters, he finds the hope false. The life dreadful and hostile. And what fate in such a place awaits him, who can say? After all, from life come man’s wicked instincts, my fellows.

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